blob: 88594ccc3398641640a676912cc27cda4ec5387d [file] [log] [blame]
// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/transform/vertex_pulling.h"
#include <utility>
#include "src/transform/test_helper.h"
namespace tint {
namespace transform {
namespace {
using VertexPullingTest = TransformTest;
TEST_F(VertexPullingTest, Error_NoVertexState) {
auto* src = R"(
[[stage(vertex)]]
fn main() -> void {}
)";
auto* expect = R"(manager().Run() errored:
error: SetVertexState not called)";
auto got = Transform<VertexPulling>(src);
EXPECT_EQ(expect, got);
}
TEST_F(VertexPullingTest, Error_NoEntryPoint) {
auto* src = "";
auto* expect = R"(manager().Run() errored:
error: Vertex stage entry point not found)";
auto transform = std::make_unique<VertexPulling>();
transform->SetVertexState({});
auto got = Transform(src, std::move(transform));
EXPECT_EQ(expect, got);
}
TEST_F(VertexPullingTest, Error_InvalidEntryPoint) {
auto* src = R"(
[[stage(vertex)]]
fn main() -> void {}
)";
auto* expect = R"(manager().Run() errored:
error: Vertex stage entry point not found)";
auto transform = std::make_unique<VertexPulling>();
transform->SetVertexState({});
transform->SetEntryPoint("_");
auto got = Transform(src, std::move(transform));
EXPECT_EQ(expect, got);
}
TEST_F(VertexPullingTest, Error_EntryPointWrongStage) {
auto* src = R"(
[[stage(fragment)]]
fn main() -> void {}
)";
auto* expect = R"(manager().Run() errored:
error: Vertex stage entry point not found)";
auto transform = std::make_unique<VertexPulling>();
transform->SetVertexState({});
transform->SetEntryPoint("main");
auto got = Transform(src, std::move(transform));
EXPECT_EQ(expect, got);
}
TEST_F(VertexPullingTest, BasicModule) {
auto* src = R"(
[[stage(vertex)]]
fn main() -> void {}
)";
auto* expect = R"(
[[block]]
struct TintVertexData {
[[offset(0)]]
_tint_vertex_data : [[stride(4)]] array<u32>;
};
[[stage(vertex)]]
fn main() -> void {
{
var _tint_pulling_pos : i32;
}
}
)";
auto transform = std::make_unique<VertexPulling>();
transform->SetVertexState({});
transform->SetEntryPoint("main");
auto got = Transform(src, std::move(transform));
EXPECT_EQ(expect, got);
}
TEST_F(VertexPullingTest, OneAttribute) {
auto* src = R"(
[[location(0)]] var<in> var_a : f32;
[[stage(vertex)]]
fn main() -> void {}
)";
auto* expect = R"(
[[block]]
struct TintVertexData {
[[offset(0)]]
_tint_vertex_data : [[stride(4)]] array<u32>;
};
[[builtin(vertex_idx)]] var<in> _tint_pulling_vertex_index : i32;
[[binding(0), group(4)]] var<storage_buffer> _tint_pulling_vertex_buffer_0 : TintVertexData;
var<private> var_a : f32;
[[stage(vertex)]]
fn main() -> void {
{
var _tint_pulling_pos : i32;
_tint_pulling_pos = ((_tint_pulling_vertex_index * 4u) + 0u);
var_a = bitcast<f32>(_tint_pulling_vertex_buffer_0._tint_vertex_data[(_tint_pulling_pos / 4u)]);
}
}
)";
auto transform = std::make_unique<VertexPulling>();
transform->SetVertexState(
{{{4, InputStepMode::kVertex, {{VertexFormat::kF32, 0, 0}}}}});
transform->SetEntryPoint("main");
auto got = Transform(src, std::move(transform));
EXPECT_EQ(expect, got);
}
TEST_F(VertexPullingTest, OneInstancedAttribute) {
auto* src = R"(
[[location(0)]] var<in> var_a : f32;
[[stage(vertex)]]
fn main() -> void {}
)";
auto* expect = R"(
[[block]]
struct TintVertexData {
[[offset(0)]]
_tint_vertex_data : [[stride(4)]] array<u32>;
};
[[builtin(instance_idx)]] var<in> _tint_pulling_instance_index : i32;
[[binding(0), group(4)]] var<storage_buffer> _tint_pulling_vertex_buffer_0 : TintVertexData;
var<private> var_a : f32;
[[stage(vertex)]]
fn main() -> void {
{
var _tint_pulling_pos : i32;
_tint_pulling_pos = ((_tint_pulling_instance_index * 4u) + 0u);
var_a = bitcast<f32>(_tint_pulling_vertex_buffer_0._tint_vertex_data[(_tint_pulling_pos / 4u)]);
}
}
)";
auto transform = std::make_unique<VertexPulling>();
transform->SetVertexState(
{{{4, InputStepMode::kInstance, {{VertexFormat::kF32, 0, 0}}}}});
transform->SetEntryPoint("main");
auto got = Transform(src, std::move(transform));
EXPECT_EQ(expect, got);
}
TEST_F(VertexPullingTest, OneAttributeDifferentOutputSet) {
auto* src = R"(
[[location(0)]] var<in> var_a : f32;
[[stage(vertex)]]
fn main() -> void {}
)";
auto* expect = R"(
[[block]]
struct TintVertexData {
[[offset(0)]]
_tint_vertex_data : [[stride(4)]] array<u32>;
};
[[builtin(vertex_idx)]] var<in> _tint_pulling_vertex_index : i32;
[[binding(0), group(5)]] var<storage_buffer> _tint_pulling_vertex_buffer_0 : TintVertexData;
var<private> var_a : f32;
[[stage(vertex)]]
fn main() -> void {
{
var _tint_pulling_pos : i32;
_tint_pulling_pos = ((_tint_pulling_vertex_index * 4u) + 0u);
var_a = bitcast<f32>(_tint_pulling_vertex_buffer_0._tint_vertex_data[(_tint_pulling_pos / 4u)]);
}
}
)";
auto transform = std::make_unique<VertexPulling>();
transform->SetVertexState(
{{{4, InputStepMode::kVertex, {{VertexFormat::kF32, 0, 0}}}}});
transform->SetPullingBufferBindingSet(5);
transform->SetEntryPoint("main");
auto got = Transform(src, std::move(transform));
EXPECT_EQ(expect, got);
}
// We expect the transform to use an existing builtin variables if it finds them
TEST_F(VertexPullingTest, ExistingVertexIndexAndInstanceIndex) {
auto* src = R"(
[[location(0)]] var<in> var_a : f32;
[[location(1)]] var<in> var_b : f32;
[[builtin(vertex_idx)]] var<in> custom_vertex_index : i32;
[[builtin(instance_idx)]] var<in> custom_instance_index : i32;
[[stage(vertex)]]
fn main() -> void {}
)";
auto* expect = R"(
[[block]]
struct TintVertexData {
[[offset(0)]]
_tint_vertex_data : [[stride(4)]] array<u32>;
};
[[binding(0), group(4)]] var<storage_buffer> _tint_pulling_vertex_buffer_0 : TintVertexData;
[[binding(1), group(4)]] var<storage_buffer> _tint_pulling_vertex_buffer_1 : TintVertexData;
var<private> var_a : f32;
var<private> var_b : f32;
[[builtin(vertex_idx)]] var<in> custom_vertex_index : i32;
[[builtin(instance_idx)]] var<in> custom_instance_index : i32;
[[stage(vertex)]]
fn main() -> void {
{
var _tint_pulling_pos : i32;
_tint_pulling_pos = ((custom_vertex_index * 4u) + 0u);
var_a = bitcast<f32>(_tint_pulling_vertex_buffer_0._tint_vertex_data[(_tint_pulling_pos / 4u)]);
_tint_pulling_pos = ((custom_instance_index * 4u) + 0u);
var_b = bitcast<f32>(_tint_pulling_vertex_buffer_1._tint_vertex_data[(_tint_pulling_pos / 4u)]);
}
}
)";
auto transform = std::make_unique<VertexPulling>();
transform->SetVertexState(
{{{4, InputStepMode::kVertex, {{VertexFormat::kF32, 0, 0}}},
{4, InputStepMode::kInstance, {{VertexFormat::kF32, 0, 1}}}}});
transform->SetEntryPoint("main");
auto got = Transform(src, std::move(transform));
EXPECT_EQ(expect, got);
}
TEST_F(VertexPullingTest, TwoAttributesSameBuffer) {
auto* src = R"(
[[location(0)]] var<in> var_a : f32;
[[location(1)]] var<in> var_b : array<f32, 4>;
[[stage(vertex)]]
fn main() -> void {}
)";
auto* expect = R"(
[[block]]
struct TintVertexData {
[[offset(0)]]
_tint_vertex_data : [[stride(4)]] array<u32>;
};
[[builtin(vertex_idx)]] var<in> _tint_pulling_vertex_index : i32;
[[binding(0), group(4)]] var<storage_buffer> _tint_pulling_vertex_buffer_0 : TintVertexData;
var<private> var_a : f32;
var<private> var_b : array<f32, 4>;
[[stage(vertex)]]
fn main() -> void {
{
var _tint_pulling_pos : i32;
_tint_pulling_pos = ((_tint_pulling_vertex_index * 16u) + 0u);
var_a = bitcast<f32>(_tint_pulling_vertex_buffer_0._tint_vertex_data[(_tint_pulling_pos / 4u)]);
_tint_pulling_pos = ((_tint_pulling_vertex_index * 16u) + 0u);
var_b = vec4<f32>(bitcast<f32>(_tint_pulling_vertex_buffer_0._tint_vertex_data[((_tint_pulling_pos + 0u) / 4u)]), bitcast<f32>(_tint_pulling_vertex_buffer_0._tint_vertex_data[((_tint_pulling_pos + 4u) / 4u)]), bitcast<f32>(_tint_pulling_vertex_buffer_0._tint_vertex_data[((_tint_pulling_pos + 8u) / 4u)]), bitcast<f32>(_tint_pulling_vertex_buffer_0._tint_vertex_data[((_tint_pulling_pos + 12u) / 4u)]));
}
}
)";
auto transform = std::make_unique<VertexPulling>();
transform->SetVertexState(
{{{16,
InputStepMode::kVertex,
{{VertexFormat::kF32, 0, 0}, {VertexFormat::kVec4F32, 0, 1}}}}});
transform->SetEntryPoint("main");
auto got = Transform(src, std::move(transform));
EXPECT_EQ(expect, got);
}
TEST_F(VertexPullingTest, FloatVectorAttributes) {
auto* src = R"(
[[location(0)]] var<in> var_a : array<f32, 2>;
[[location(1)]] var<in> var_b : array<f32, 3>;
[[location(2)]] var<in> var_c : array<f32, 4>;
[[stage(vertex)]]
fn main() -> void {}
)";
auto* expect = R"(
[[block]]
struct TintVertexData {
[[offset(0)]]
_tint_vertex_data : [[stride(4)]] array<u32>;
};
[[builtin(vertex_idx)]] var<in> _tint_pulling_vertex_index : i32;
[[binding(0), group(4)]] var<storage_buffer> _tint_pulling_vertex_buffer_0 : TintVertexData;
[[binding(1), group(4)]] var<storage_buffer> _tint_pulling_vertex_buffer_1 : TintVertexData;
[[binding(2), group(4)]] var<storage_buffer> _tint_pulling_vertex_buffer_2 : TintVertexData;
var<private> var_a : array<f32, 2>;
var<private> var_b : array<f32, 3>;
var<private> var_c : array<f32, 4>;
[[stage(vertex)]]
fn main() -> void {
{
var _tint_pulling_pos : i32;
_tint_pulling_pos = ((_tint_pulling_vertex_index * 8u) + 0u);
var_a = vec2<f32>(bitcast<f32>(_tint_pulling_vertex_buffer_0._tint_vertex_data[((_tint_pulling_pos + 0u) / 4u)]), bitcast<f32>(_tint_pulling_vertex_buffer_0._tint_vertex_data[((_tint_pulling_pos + 4u) / 4u)]));
_tint_pulling_pos = ((_tint_pulling_vertex_index * 12u) + 0u);
var_b = vec3<f32>(bitcast<f32>(_tint_pulling_vertex_buffer_1._tint_vertex_data[((_tint_pulling_pos + 0u) / 4u)]), bitcast<f32>(_tint_pulling_vertex_buffer_1._tint_vertex_data[((_tint_pulling_pos + 4u) / 4u)]), bitcast<f32>(_tint_pulling_vertex_buffer_1._tint_vertex_data[((_tint_pulling_pos + 8u) / 4u)]));
_tint_pulling_pos = ((_tint_pulling_vertex_index * 16u) + 0u);
var_c = vec4<f32>(bitcast<f32>(_tint_pulling_vertex_buffer_2._tint_vertex_data[((_tint_pulling_pos + 0u) / 4u)]), bitcast<f32>(_tint_pulling_vertex_buffer_2._tint_vertex_data[((_tint_pulling_pos + 4u) / 4u)]), bitcast<f32>(_tint_pulling_vertex_buffer_2._tint_vertex_data[((_tint_pulling_pos + 8u) / 4u)]), bitcast<f32>(_tint_pulling_vertex_buffer_2._tint_vertex_data[((_tint_pulling_pos + 12u) / 4u)]));
}
}
)";
auto transform = std::make_unique<VertexPulling>();
transform->SetVertexState(
{{{8, InputStepMode::kVertex, {{VertexFormat::kVec2F32, 0, 0}}},
{12, InputStepMode::kVertex, {{VertexFormat::kVec3F32, 0, 1}}},
{16, InputStepMode::kVertex, {{VertexFormat::kVec4F32, 0, 2}}}}});
transform->SetEntryPoint("main");
auto got = Transform(src, std::move(transform));
EXPECT_EQ(expect, got);
}
} // namespace
} // namespace transform
} // namespace tint