blob: 9e4b25a5ed30c517471a218295408c1bc4d6c9e2 [file] [log] [blame]
SKIP: FAILED
cbuffer cbuffer_constants : register(b0, space1) {
uint4 constants[1];
};
RWByteAddressBuffer result : register(u1, space1);
struct S {
uint data[3];
};
static S s = (S)0;
[numthreads(1, 1, 1)]
void main() {
s.data[constants[0].x] = 0u;
return;
}
C:\src\tint\test\Shader@0x00000272D4538E60(15,3-24): error X3500: array reference cannot be used as an l-value; not natively addressable