blob: 50204afd9333867c2244f1b389be6d0f8dae2a64 [file] [log] [blame]
static float4 x_2 = float4(0.0f, 0.0f, 0.0f, 0.0f);
static float x_900 = 0.0f;
void main_1() {
x_900 = 1.0f;
return;
}
struct main_out {
float4 x_2_1;
};
struct tint_symbol {
float4 x_2_1 : SV_Position;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_2};
const tint_symbol tint_symbol_2 = {tint_symbol_1.x_2_1};
return tint_symbol_2;
}