blob: b65de1597f3a322536d3397c82e684ffd9e75069 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct main_out {
float4 x_2_1;
};
struct tint_symbol_2 {
float4 x_1_param [[attribute(9)]];
float4 x_1_param_1 [[attribute(10)]];
};
struct tint_symbol_3 {
float4 x_2_1 [[position]];
};
void main_1() {
return;
}
vertex tint_symbol_3 tint_symbol(tint_symbol_2 tint_symbol_1 [[stage_in]]) {
thread float2x4 tint_symbol_6 = float2x4(0.0f);
thread float4 tint_symbol_7 = 0.0f;
float4 const x_1_param = tint_symbol_1.x_1_param;
float4 const x_1_param_1 = tint_symbol_1.x_1_param_1;
tint_symbol_6[0] = x_1_param;
tint_symbol_6[1] = x_1_param_1;
main_1();
main_out const tint_symbol_4 = {.x_2_1=tint_symbol_7};
tint_symbol_3 const tint_symbol_5 = {.x_2_1=tint_symbol_4.x_2_1};
return tint_symbol_5;
}