blob: 4d3c036428ae4237212aeb2501784c22736489d6 [file] [log] [blame]
SKIP: FAILED
cbuffer cbuffer_x_5 : register(b0, space0) {
uint4 x_5[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
const float x_26 = asfloat(x_5[0].x);
if ((x_26 > 1.0f)) {
while (true) {
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 1.0f);
}
return;
}
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}
C:\src\tint\test\Shader@0x000002959F099FD0(9,12-15): error X3696: infinite loop detected - loop never exits