blob: b989bf7a6dfb9d45ba7e40140553d6e175fac440 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ float el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[4];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf0& x_6, thread float4* const tint_symbol_4) {
float a = 0.0f;
float const x_30 = x_6.x_GLF_uniform_float_values.arr[1].el;
a = x_30;
float const x_32 = x_6.x_GLF_uniform_float_values.arr[3].el;
float const x_34 = x_6.x_GLF_uniform_float_values.arr[0].el;
if ((x_32 > x_34)) {
float const x_39 = x_6.x_GLF_uniform_float_values.arr[0].el;
float const x_40 = a;
a = (x_40 + x_39);
float const x_42 = a;
*(tint_symbol_4) = float4(x_42, x_42, x_42, x_42);
float const x_45 = x_6.x_GLF_uniform_float_values.arr[3].el;
float const x_47 = x_6.x_GLF_uniform_float_values.arr[1].el;
if ((x_45 > x_47)) {
float const x_52 = (*(tint_symbol_4)).x;
float const x_53 = a;
a = (x_53 + x_52);
float const x_56 = x_6.x_GLF_uniform_float_values.arr[2].el;
*(tint_symbol_4) = float4(x_56, x_56, x_56, x_56);
}
}
float const x_58 = a;
*(tint_symbol_4) = float4(x_58, 0.0f, 0.0f, 1.0f);
return;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) {
thread float4 tint_symbol_5 = 0.0f;
main_1(x_6, &(tint_symbol_5));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_3;
}