blob: f27c44b0b50bb0f230d15d13b27d4bc15b73ec12 [file] [log] [blame]
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
int a = 0;
int b = 0;
a = 6;
b = 5;
if (((a ^ b) != 3)) {
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
} else {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_2 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_2;
}