blob: 98f78298f68a10bd3ef303dc38455c10f623b9c7 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[2];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_2 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf0& x_7, thread float4* const tint_symbol_5, thread float4* const tint_symbol_6) {
int a = 0;
float const x_28 = (*(tint_symbol_5)).x;
a = int(x_28);
int const x_30 = a;
if ((~(x_30) < 0)) {
int const x_36 = x_7.x_GLF_uniform_int_values.arr[1].el;
a = x_36;
}
int const x_37 = a;
int const x_39 = x_7.x_GLF_uniform_int_values.arr[1].el;
if ((x_37 == x_39)) {
int const x_45 = x_7.x_GLF_uniform_int_values.arr[1].el;
int const x_48 = x_7.x_GLF_uniform_int_values.arr[0].el;
int const x_51 = x_7.x_GLF_uniform_int_values.arr[0].el;
int const x_54 = x_7.x_GLF_uniform_int_values.arr[1].el;
*(tint_symbol_6) = float4(float(x_45), float(x_48), float(x_51), float(x_54));
} else {
int const x_58 = x_7.x_GLF_uniform_int_values.arr[0].el;
float const x_59 = float(x_58);
*(tint_symbol_6) = float4(x_59, x_59, x_59, x_59);
}
return;
}
fragment tint_symbol_2 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf0& x_7 [[buffer(0)]]) {
thread float4 tint_symbol_7 = 0.0f;
thread float4 tint_symbol_8 = 0.0f;
tint_symbol_7 = gl_FragCoord_param;
main_1(x_7, &(tint_symbol_7), &(tint_symbol_8));
main_out const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_8};
tint_symbol_2 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_3.x_GLF_color_1};
return tint_symbol_4;
}