blob: 4dcae3d49405333d0f843575236c336e0ccded5e [file] [log] [blame]
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
float func_() {
int i = 0;
i = 0;
{
for(; (i < 10); i = (i + 1)) {
if ((i > 5)) {
i = (i + 1);
}
if ((i > 8)) {
return 0.0f;
}
}
}
return 1.0f;
}
void main_1() {
if (false) {
const float x_28 = func_();
x_GLF_color = float4(x_28, x_28, x_28, x_28);
} else {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_2 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_2;
}