blob: c2266079a5184a46158ff0424ba2cc669a1478b5 [file] [log] [blame]
struct S {
int data;
};
cbuffer cbuffer_x_11 : register(b0, space0) {
uint4 x_11[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
int func_struct_S_i11_i1_(inout S s, inout int x) {
const int x_17 = s.data;
if ((x_17 == 1)) {
const int x_18 = x;
const int x_19 = s.data;
return (x_18 + x_19);
} else {
const int x_21 = x;
return x_21;
}
return 0;
}
void main_1() {
int a = 0;
S arr[1] = (S[1])0;
int i = 0;
S param = (S)0;
int param_1 = 0;
S param_2 = (S)0;
int param_3 = 0;
a = 0;
const int x_22 = asint(x_11[0].x);
arr[0].data = x_22;
i = 0;
while (true) {
const int x_23 = i;
const int x_24 = asint(x_11[0].x);
if ((x_23 < (5 + x_24))) {
} else {
break;
}
if (((i % 2) != 0)) {
const S x_74 = arr[0];
param = x_74;
param_1 = i;
const int x_29 = func_struct_S_i11_i1_(param, param_1);
arr[0] = param;
a = x_29;
} else {
const S x_78 = arr[0];
param_2 = x_78;
param_3 = 1;
const int x_30 = func_struct_S_i11_i1_(param_2, param_3);
arr[0] = param_2;
a = x_30;
}
{
i = (i + 1);
}
}
if ((a == 6)) {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}