blob: f3f906136cdbfe13ebac38110a9d11ca8e1f2898 [file] [log] [blame]
static float4 color = float4(0.0f, 0.0f, 0.0f, 0.0f);
float3 drawShape_vf2_(inout float2 pos) {
bool c3 = false;
bool x_35_phi = false;
const float x_32 = pos.y;
const bool x_33 = (x_32 < 1.0f);
c3 = x_33;
x_35_phi = x_33;
{
for(; x_35_phi; x_35_phi = false) {
return float3(1.0f, 1.0f, 1.0f);
}
}
return float3(1.0f, 1.0f, 1.0f);
}
void main_1() {
float2 param = float2(0.0f, 0.0f);
param = float2(1.0f, 1.0f);
const float3 x_29 = drawShape_vf2_(param);
color = float4(1.0f, 0.0f, 0.0f, 1.0f);
return;
}
struct main_out {
float4 color_1;
};
struct tint_symbol {
float4 color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {color};
const tint_symbol tint_symbol_2 = {tint_symbol_1.color_1};
return tint_symbol_2;
}