blob: bbaed1e529d42e0295d9e6eb0441e7bda0d925ef [file] [log] [blame]
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
int GLF_live9r = 0;
float g = 0.0f;
while (true) {
if (true) {
} else {
break;
}
if (true) {
break;
}
const int x_32 = clamp(GLF_live9r, 0, 1);
}
g = 3.0f;
x_GLF_color = float4(smoothstep(0.0f, 1.0f, g), 0.0f, 0.0f, 1.0f);
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_2 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_2;
}