blob: 82b8ae81f346dcf2d60173fa77e4db0f930b1885 [file] [log] [blame]
#version 310 es
precision mediump float;
uniform highp sampler2D t;
void tint_symbol() {
vec4 res = textureGather(t, vec2(0.0f, 0.0f), 1);
return;
}
void main() {
tint_symbol();
}