blob: 67132017d8157f19df6b4f263f10f40ffa1fd25c [file] [log] [blame]
#version 310 es
precision mediump float;
uniform highp usampler2D t;
void tint_symbol() {
uvec4 res = textureGather(t, vec2(0.0f, 0.0f), 0);
return;
}
void main() {
tint_symbol();
}