blob: 25f718b317da583c7a5a919500bf333eeca10d6f [file] [log] [blame]
struct Simulation {
i : u32,
}
struct Particle {
position : array<vec3<f32>, 8>,
lifetime : f32,
color : vec4<f32>,
velocity : vec3<f32>,
}
struct Particles {
p : array<Particle>,
}
@group(1) @binding(3) var<storage, read> particles : Particles;
@group(1) @binding(4) var<uniform> sim : Simulation;
@stage(compute) @workgroup_size(1)
fn main() {
var particle = particles.p[0];
particle.position[sim.i] = particle.position[sim.i];
}