blob: 2e23ef125ba0bcdcce8d4b2eb6c98389e1dda8f2 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
template<typename T, int N, int M>
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
return lhs * vec<T, N>(rhs);
}
template<typename T, int N, int M>
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
return vec<T, M>(lhs) * rhs;
}
float3 Bad(uint index, float3 rd) {
float3 normal = float3(0.0f);
normal[index] = -(sign(rd[index]));
return normalize(normal);
}
struct S {
/* 0x0000 */ packed_float3 v;
/* 0x000c */ uint i;
};
void tint_symbol_inner(uint idx, device S* const tint_symbol_2) {
float3 const tint_symbol_1 = Bad((*(tint_symbol_2)).i, (*(tint_symbol_2)).v);
(*(tint_symbol_2)).v = tint_symbol_1;
}
kernel void tint_symbol(device S* tint_symbol_3 [[buffer(0)]], uint idx [[thread_index_in_threadgroup]]) {
tint_symbol_inner(idx, tint_symbol_3);
return;
}