blob: 20235d64aed99d2fed27bf102667f77e4013fd3e [file] [log] [blame]
int2 tint_insert_bits(int2 v, int2 n, uint offset, uint count) {
const uint s = min(offset, 32u);
const uint e = min(32u, (s + count));
const uint mask = (((1u << s) - 1u) ^ ((1u << e) - 1u));
return (((n << uint2((s).xx)) & int2((int(mask)).xx)) | (v & int2((int(~(mask))).xx)));
}
void insertBits_fe6ba6() {
int2 res = tint_insert_bits(int2(0, 0), int2(0, 0), 1u, 1u);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
insertBits_fe6ba6();
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
insertBits_fe6ba6();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
insertBits_fe6ba6();
return;
}