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// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_TINT_TYPE_STORAGE_TEXTURE_H_
#define SRC_TINT_TYPE_STORAGE_TEXTURE_H_
#include <string>
#include "src/tint/type/access.h"
#include "src/tint/type/texel_format.h"
#include "src/tint/type/texture.h"
#include "src/tint/type/texture_dimension.h"
// Forward declarations
namespace tint::type {
class Manager;
} // namespace tint::type
namespace tint::type {
/// A storage texture type.
class StorageTexture final : public Castable<StorageTexture, Texture> {
public:
/// Constructor
/// @param dim the dimensionality of the texture
/// @param format the texel format of the texture
/// @param access the access control type of the texture
/// @param subtype the storage subtype. Use SubtypeFor() to calculate this.
StorageTexture(TextureDimension dim,
type::TexelFormat format,
type::Access access,
Type* subtype);
/// Destructor
~StorageTexture() override;
/// @param other the other node to compare against
/// @returns true if the this type is equal to @p other
bool Equals(const UniqueNode& other) const override;
/// @returns the storage subtype
Type* type() const { return subtype_; }
/// @returns the texel format
type::TexelFormat texel_format() const { return texel_format_; }
/// @returns the access control
type::Access access() const { return access_; }
/// @param symbols the program's symbol table
/// @returns the name for this type that closely resembles how it would be
/// declared in WGSL.
std::string FriendlyName(const SymbolTable& symbols) const override;
/// @param format the storage texture image format
/// @param type_mgr the Manager used to build the returned type
/// @returns the storage texture subtype for the given TexelFormat
static Type* SubtypeFor(type::TexelFormat format, Manager& type_mgr);
/// @param ctx the clone context
/// @returns a clone of this type
StorageTexture* Clone(CloneContext& ctx) const override;
private:
type::TexelFormat const texel_format_;
type::Access const access_;
Type* const subtype_;
};
} // namespace tint::type
#endif // SRC_TINT_TYPE_STORAGE_TEXTURE_H_