blob: dc02f4a7be1cb409db0e1a88e874bdfc41338b69 [file] [log] [blame]
void ldexp_2cb32a() {
float3 res = ldexp(float3(0.0f, 0.0f, 0.0f), uint3(0u, 0u, 0u));
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
ldexp_2cb32a();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
ldexp_2cb32a();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
ldexp_2cb32a();
return;
}