blob: df48e4ca1af8168e42522ceb9e7fb52b855e1c8c [file] [log] [blame]
struct Simulation {
i : u32;
};
struct Particle {
position : array<vec3<f32>, 8>;
lifetime : f32;
color : vec4<f32>;
velocity : vec3<f32>;
};
struct Particles {
p : array<Particle>;
};
[[group(1), binding(3)]] var<storage, read> particles : Particles;
[[group(1), binding(4)]] var<uniform> sim : Simulation;
[[stage(compute), workgroup_size(1)]]
fn main() {
var particle = particles.p[0];
particle.position[sim.i] = particle.position[sim.i];
}