blob: b1c2176fa35b691272bf194ffef7cbb106518748 [file] [log] [blame]
SKIP: FAILED
warning: code is unreachable
warning: code is unreachable
warning: code is unreachable
struct BST {
int data;
int leftIndex;
int rightIndex;
};
struct QuicksortObject {
int numbers[10];
};
static QuicksortObject obj = (QuicksortObject)0;
static BST tree[10] = (BST[10])0;
cbuffer cbuffer_x_50 : register(b0, space0) {
uint4 x_50[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void makeTreeNode_struct_BST_i1_i1_i11_i1_(inout BST node, inout int data) {
const int x_208 = data;
node.data = x_208;
node.leftIndex = -1;
node.rightIndex = -1;
return;
}
void insert_i1_i1_(inout int treeIndex, inout int data_1) {
int baseIndex = 0;
BST param = (BST)0;
int param_1 = 0;
BST param_2 = (BST)0;
int param_3 = 0;
baseIndex = 0;
[loop] while (true) {
const int x_217 = baseIndex;
const int x_218 = treeIndex;
if ((x_217 <= x_218)) {
} else {
break;
}
const int x_221 = data_1;
const int x_224 = tree[baseIndex].data;
if ((x_221 <= x_224)) {
const int x_231 = tree[baseIndex].leftIndex;
if ((x_231 == -1)) {
const int x_236 = baseIndex;
const int x_237 = treeIndex;
tree[x_236].leftIndex = x_237;
const int x_239 = treeIndex;
const BST x_241 = tree[x_239];
param = x_241;
const int x_242 = data_1;
param_1 = x_242;
makeTreeNode_struct_BST_i1_i1_i11_i1_(param, param_1);
tree[x_239] = param;
return;
} else {
const int x_248 = tree[baseIndex].leftIndex;
baseIndex = x_248;
continue;
}
return;
} else {
const int x_251 = tree[baseIndex].rightIndex;
if ((x_251 == -1)) {
const int x_256 = baseIndex;
const int x_257 = treeIndex;
tree[x_256].rightIndex = x_257;
const int x_259 = treeIndex;
const BST x_261 = tree[x_259];
param_2 = x_261;
const int x_262 = data_1;
param_3 = x_262;
makeTreeNode_struct_BST_i1_i1_i11_i1_(param_2, param_3);
tree[x_259] = param_2;
return;
} else {
const int x_268 = tree[baseIndex].rightIndex;
baseIndex = x_268;
continue;
}
return;
}
return;
}
return;
}
int identity_i1_(inout int a) {
const int x_202 = a;
const int x_203 = a;
{
int tint_symbol_1[10] = obj.numbers;
tint_symbol_1[x_202] = x_203;
obj.numbers = tint_symbol_1;
}
const int x_206 = obj.numbers[2];
return x_206;
}
int search_i1_(inout int target) {
int index = 0;
BST currentNode = (BST)0;
int x_270 = 0;
index = 0;
[loop] while (true) {
if ((index != -1)) {
} else {
break;
}
const BST x_280 = tree[index];
currentNode = x_280;
const int x_282 = currentNode.data;
const int x_283 = target;
if ((x_282 == x_283)) {
const int x_287 = target;
return x_287;
}
const int x_288 = target;
const int x_290 = currentNode.data;
if ((x_288 > x_290)) {
const int x_296 = currentNode.rightIndex;
x_270 = x_296;
} else {
const int x_298 = currentNode.leftIndex;
x_270 = x_298;
}
index = x_270;
}
return -1;
}
void main_1() {
int treeIndex_1 = 0;
BST param_4 = (BST)0;
int param_5 = 0;
int param_6 = 0;
int param_7 = 0;
int param_8 = 0;
int param_9 = 0;
int param_10 = 0;
int param_11 = 0;
int param_12 = 0;
int param_13 = 0;
int param_14 = 0;
int param_15 = 0;
int param_16 = 0;
int param_17 = 0;
int param_18 = 0;
int param_19 = 0;
int param_20 = 0;
int param_21 = 0;
int param_22 = 0;
int param_23 = 0;
int pp = 0;
int looplimiter0 = 0;
int i = 0;
int param_24 = 0;
int count = 0;
int i_1 = 0;
int result = 0;
int param_25 = 0;
treeIndex_1 = 0;
const BST x_101 = tree[0];
param_4 = x_101;
param_5 = 9;
makeTreeNode_struct_BST_i1_i1_i11_i1_(param_4, param_5);
tree[0] = param_4;
treeIndex_1 = (treeIndex_1 + 1);
param_6 = treeIndex_1;
param_7 = 5;
insert_i1_i1_(param_6, param_7);
treeIndex_1 = (treeIndex_1 + 1);
param_8 = treeIndex_1;
param_9 = 12;
insert_i1_i1_(param_8, param_9);
treeIndex_1 = (treeIndex_1 + 1);
param_10 = treeIndex_1;
param_11 = 15;
insert_i1_i1_(param_10, param_11);
treeIndex_1 = (treeIndex_1 + 1);
param_12 = treeIndex_1;
param_13 = 7;
insert_i1_i1_(param_12, param_13);
treeIndex_1 = (treeIndex_1 + 1);
param_14 = treeIndex_1;
param_15 = 8;
insert_i1_i1_(param_14, param_15);
treeIndex_1 = (treeIndex_1 + 1);
param_16 = treeIndex_1;
param_17 = 2;
insert_i1_i1_(param_16, param_17);
treeIndex_1 = (treeIndex_1 + 1);
param_18 = treeIndex_1;
param_19 = 6;
insert_i1_i1_(param_18, param_19);
treeIndex_1 = (treeIndex_1 + 1);
param_20 = treeIndex_1;
param_21 = 17;
insert_i1_i1_(param_20, param_21);
treeIndex_1 = (treeIndex_1 + 1);
param_22 = treeIndex_1;
param_23 = 13;
insert_i1_i1_(param_22, param_23);
pp = 0;
looplimiter0 = 0;
i = 0;
{
[loop] for(; (i < 10000); i = (i + 1)) {
const int x_148 = looplimiter0;
const float x_150 = asfloat(x_50[0].y);
if ((x_148 >= int(x_150))) {
const float x_156 = asfloat(x_50[0].y);
param_24 = (1 + int(x_156));
const int x_159 = identity_i1_(param_24);
pp = x_159;
break;
}
looplimiter0 = (looplimiter0 + 1);
}
}
if ((pp != 2)) {
return;
}
count = 0;
i_1 = 0;
{
[loop] for(; (i_1 < 20); i_1 = (i_1 + 1)) {
param_25 = i_1;
const int x_176 = search_i1_(param_25);
result = x_176;
switch(i_1) {
case 2:
case 5:
case 6:
case 7:
case 8:
case 9:
case 12:
case 13:
case 15:
case 17: {
if ((result == i_1)) {
count = (count + 1);
}
break;
}
default: {
if ((result == -1)) {
count = (count + 1);
}
break;
}
}
}
}
if ((count == 20)) {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
x_GLF_color = float4(0.0f, 0.0f, 1.0f, 1.0f);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_2 {
float4 x_GLF_color_1 : SV_Target0;
};
main_out main_inner() {
main_1();
const main_out tint_symbol_4 = {x_GLF_color};
return tint_symbol_4;
}
tint_symbol_2 main() {
const main_out inner_result = main_inner();
tint_symbol_2 wrapper_result = (tint_symbol_2)0;
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
}
C:\src\tint\test\Shader@0x0000019568397DE0(32,10-21): warning X3557: loop only executes for 0 iteration(s), consider removing [loop]
internal error: compilation aborted unexpectedly