blob: 235a0632354ecd0fc3cc264aa2b6a1900d75219f [file] [log] [blame]
#version 310 es
precision mediump float;
uniform highp usampler2D t_s;
void tint_symbol() {
uvec4 res = textureGather(t_s, vec2(0.0f, 0.0f), 1);
return;
}
void main() {
tint_symbol();
}