blob: d3ceff45989337dffe12d86482c5f14842b4c6b8 [file] [log] [blame]
#version 310 es
precision mediump float;
struct Uniforms {
uint i;
};
struct OuterS {
vec3 v1;
};
layout(binding = 4) uniform Uniforms_1 {
uint i;
} uniforms;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
OuterS s1 = OuterS(vec3(0.0f, 0.0f, 0.0f));
s1.v1[uniforms.i] = 1.0f;
return;
}
void main() {
tint_symbol();
}