blob: e6d0619e3755381b8a05a20efd5a42b4302413f6 [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision mediump float;
uniform highp sampler1D x_20_1;
void main_1() {
vec4 x_125 = texelFetch(x_20_1, int(0u), 0);
return;
}
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
}
Error parsing GLSL shader:
ERROR: 0:4: 'sampler1D' : Reserved word.
ERROR: 0:4: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.