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// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_TINT_IR_LOOP_H_
#define SRC_TINT_IR_LOOP_H_
#include "src/tint/ir/block.h"
#include "src/tint/ir/branch.h"
#include "src/tint/ir/flow_node.h"
namespace tint::ir {
/// Flow node describing a loop.
class Loop : public utils::Castable<Loop, FlowNode> {
public:
/// Constructor
Loop();
Loop(const Loop&) = delete;
Loop(Loop&&) = delete;
~Loop() override;
Loop& operator=(const Loop&) = delete;
Loop& operator=(Loop&&) = delete;
/// @returns the switch start branch
const Branch& Start() const { return start_; }
/// @returns the switch start branch
Branch& Start() { return start_; }
/// @returns the switch continuing branch
const Branch& Continuing() const { return continuing_; }
/// @returns the switch continuing branch
Branch& Continuing() { return continuing_; }
/// @returns the switch merge branch
const Branch& Merge() const { return merge_; }
/// @returns the switch merge branch
Branch& Merge() { return merge_; }
private:
Branch start_ = {};
Branch continuing_ = {};
Branch merge_ = {};
};
} // namespace tint::ir
#endif // SRC_TINT_IR_LOOP_H_