| static uint x_1 = 0u; | |
| static bool x_7 = false; | |
| static bool x_8 = false; | |
| void main_1() { | |
| uint x_41_phi = 0u; | |
| switch(1u) { | |
| default: { | |
| /* fallthrough */ | |
| } | |
| case 0u: { | |
| /* fallthrough */ | |
| } | |
| case 1u: { | |
| if (true) { | |
| } else { | |
| x_41_phi = 0u; | |
| break; | |
| } | |
| x_41_phi = 1u; | |
| break; | |
| } | |
| } | |
| const uint x_41 = x_41_phi; | |
| return; | |
| } | |
| void main() { | |
| main_1(); | |
| return; | |
| } |