blob: 2f9b2a7da2141e181a7659588de96c4b564bdbc4 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void pow_04a908() {
float4 res = pow(float4(), float4());
}
float4 vertex_main_inner() {
pow_04a908();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
pow_04a908();
return;
}
kernel void compute_main() {
pow_04a908();
return;
}