blob: 8cf894a8c94acb4e48eff4ec926c447e83b83eaf [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_depth_2d_array;
[[group(1), binding(1)]] var arg_1 : sampler;
fn textureGather_53ece6() {
var res : vec4<f32> = textureGather(arg_0, arg_1, vec2<f32>(), 1, vec2<i32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureGather_53ece6();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureGather_53ece6();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureGather_53ece6();
}