blob: 4770a5fe002a51ba73bddf66f10b3e0f5055d253 [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision mediump float;
uniform highp sampler2DArray arg_0;
void textureSample_8522e7() {
float res = texture(arg_0, vec3(0.0f, 0.0f, float(1)), ivec2(0, 0)).x;
}
void fragment_main() {
textureSample_8522e7();
return;
}
void main() {
fragment_main();
}
Error parsing GLSL shader:
ERROR: 0:8: 'texture' : no matching overloaded function found
ERROR: 0:8: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.