blob: 580b0b0a89e787331239d3035a102063e738271f [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_depth_cube;
[[group(1), binding(1)]] var arg_1 : sampler;
fn textureSample_ea7030() {
var res : f32 = textureSample(arg_0, arg_1, vec3<f32>());
}
[[stage(fragment)]]
fn fragment_main() {
textureSample_ea7030();
}