blob: 915c1f4b6b4605ce076e23a37622744e4a549a7b [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_2d_array<f32>;
[[group(1), binding(1)]] var arg_1 : sampler;
fn textureSampleBias_65ac50() {
var res : vec4<f32> = textureSampleBias(arg_0, arg_1, vec2<f32>(), 1, 1.0, vec2<i32>());
}
[[stage(fragment)]]
fn fragment_main() {
textureSampleBias_65ac50();
}