blob: bf5acd45002090f1c4ed68491cf3e8e90be1b8cf [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_storage_3d<rgba32float, write>;
fn textureStore_331aee() {
textureStore(arg_0, vec3<i32>(), vec4<f32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureStore_331aee();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureStore_331aee();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureStore_331aee();
}