blob: 7d60a482724f389920e36bea461497acdd1d0666 [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision mediump float;
uniform highp sampler2D arg_0_arg_1;
void textureSampleCompare_25fcd1() {
float res = textureOffset(arg_0_arg_1, vec2(0.0f, 0.0f), 1.0f, ivec2(0, 0));
}
void fragment_main() {
textureSampleCompare_25fcd1();
return;
}
void main() {
fragment_main();
}
Error parsing GLSL shader:
ERROR: 0:8: 'textureOffset' : no matching overloaded function found
ERROR: 0:8: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.