blob: 0429e295e8723c9a7aea2034369ed5d52b3e54e3 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol_1 {
float4 value [[color(0)]];
};
void bar() {
}
fragment tint_symbol_1 tint_symbol() {
float2 a = float2();
bar();
tint_symbol_1 const tint_symbol_2 = {.value=float4(0.400000006f, 0.400000006f, 0.800000012f, 1.0f)};
return tint_symbol_2;
}