| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[3]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values; |
| }; |
| struct tint_padded_array_element_1 { |
| /* 0x0000 */ float el; |
| /* 0x0004 */ int8_t tint_pad_1[12]; |
| }; |
| struct tint_array_wrapper_1 { |
| /* 0x0000 */ tint_padded_array_element_1 arr[1]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_float_values; |
| }; |
| struct tint_array_wrapper_2 { |
| int arr[2]; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_2 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf1& x_7, constant buf0& x_11, thread float4* const tint_symbol_5, thread float4* const tint_symbol_6) { |
| int i = 0; |
| tint_array_wrapper_2 arr = {}; |
| int a = 0; |
| int const x_40 = x_7.x_GLF_uniform_int_values.arr[0].el; |
| i = x_40; |
| while (true) { |
| int const x_45 = i; |
| int const x_47 = x_7.x_GLF_uniform_int_values.arr[2].el; |
| if ((x_45 < x_47)) { |
| } else { |
| break; |
| } |
| int const x_50 = i; |
| int const x_52 = x_7.x_GLF_uniform_int_values.arr[0].el; |
| arr.arr[x_50] = x_52; |
| { |
| int const x_54 = i; |
| i = (x_54 + 1); |
| } |
| } |
| a = -1; |
| float const x_57 = (*(tint_symbol_5)).y; |
| float const x_59 = x_11.x_GLF_uniform_float_values.arr[0].el; |
| if (!((x_57 < x_59))) { |
| int const x_64 = a; |
| int const x_65 = (x_64 + 1); |
| a = x_65; |
| int const x_67 = x_7.x_GLF_uniform_int_values.arr[1].el; |
| arr.arr[x_65] = x_67; |
| } |
| int const x_69 = a; |
| int const x_70 = (x_69 + 1); |
| a = x_70; |
| int const x_72 = x_7.x_GLF_uniform_int_values.arr[2].el; |
| arr.arr[x_70] = x_72; |
| int const x_75 = x_7.x_GLF_uniform_int_values.arr[0].el; |
| int const x_77 = arr.arr[x_75]; |
| int const x_79 = x_7.x_GLF_uniform_int_values.arr[1].el; |
| if ((x_77 == x_79)) { |
| int const x_84 = a; |
| int const x_87 = x_7.x_GLF_uniform_int_values.arr[0].el; |
| int const x_90 = x_7.x_GLF_uniform_int_values.arr[0].el; |
| int const x_92 = a; |
| *(tint_symbol_6) = float4(float(x_84), float(x_87), float(x_90), float(x_92)); |
| } else { |
| int const x_96 = x_7.x_GLF_uniform_int_values.arr[0].el; |
| float const x_97 = float(x_96); |
| *(tint_symbol_6) = float4(x_97, x_97, x_97, x_97); |
| } |
| return; |
| } |
| |
| fragment tint_symbol_2 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf1& x_7 [[buffer(1)]], constant buf0& x_11 [[buffer(0)]]) { |
| thread float4 tint_symbol_7 = 0.0f; |
| thread float4 tint_symbol_8 = 0.0f; |
| tint_symbol_7 = gl_FragCoord_param; |
| main_1(x_7, x_11, &(tint_symbol_7), &(tint_symbol_8)); |
| main_out const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_8}; |
| tint_symbol_2 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_3.x_GLF_color_1}; |
| return tint_symbol_4; |
| } |
| |