| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct buf0 { |
| /* 0x0000 */ packed_float2 resolution; |
| }; |
| struct tint_array_wrapper { |
| float4 arr[16]; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_2 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_6, thread float4* const tint_symbol_6, thread float4* const tint_symbol_7) { |
| tint_array_wrapper indexable = {}; |
| int2 x_76 = 0; |
| int2 x_109 = 0; |
| int x_115 = 0; |
| int2 x_76_phi = 0; |
| int x_79_phi = 0; |
| int2 x_110_phi = 0; |
| int2 x_112_phi = 0; |
| float4 const x_55 = *(tint_symbol_6); |
| float2 const x_58 = x_6.resolution; |
| float2 const x_59 = (float2(x_55.x, x_55.y) / x_58); |
| int const x_62 = int((x_59.x * 8.0f)); |
| int const x_65 = int((x_59.y * 8.0f)); |
| int2 const x_74 = int2(((((x_62 & 5) | (x_65 & 10)) * 8) + ((x_65 & 5) | (x_62 & 10))), 0); |
| x_76_phi = x_74; |
| x_79_phi = 0; |
| while (true) { |
| int2 x_90 = 0; |
| int2 x_98 = 0; |
| int x_80 = 0; |
| int2 x_91_phi = 0; |
| int2 x_99_phi = 0; |
| x_76 = x_76_phi; |
| int const x_79 = x_79_phi; |
| if ((x_79 < 100)) { |
| } else { |
| break; |
| } |
| x_91_phi = x_76; |
| if ((x_76.x > 0)) { |
| x_90 = x_76; |
| x_90.y = (x_76.y - 1); |
| x_91_phi = x_90; |
| } |
| int2 const x_91 = x_91_phi; |
| x_99_phi = x_91; |
| if ((x_91.x < 0)) { |
| x_98 = x_91; |
| x_98.y = (x_91.y + 1); |
| x_99_phi = x_98; |
| } |
| int2 const x_99 = x_99_phi; |
| int2 x_77_1 = x_99; |
| x_77_1.x = (x_99.x + (x_99.y / 2)); |
| int2 const x_77 = x_77_1; |
| { |
| x_80 = (x_79 + 1); |
| x_76_phi = x_77; |
| x_79_phi = x_80; |
| } |
| } |
| int const x_104 = x_76.x; |
| x_110_phi = x_76; |
| if ((x_104 < 0)) { |
| x_109 = x_76; |
| x_109.x = -(x_104); |
| x_110_phi = x_109; |
| } |
| int2 const x_110 = x_110_phi; |
| x_112_phi = x_110; |
| while (true) { |
| int2 x_113 = 0; |
| int2 const x_112 = x_112_phi; |
| x_115 = x_112.x; |
| if ((x_115 > 15)) { |
| } else { |
| break; |
| } |
| { |
| x_113 = x_112; |
| x_113.x = as_type<int>((x_115 - as_type<int>(16))); |
| x_112_phi = x_113; |
| } |
| } |
| tint_array_wrapper const tint_symbol_4 = {.arr={float4(0.0f, 0.0f, 0.0f, 1.0f), float4(0.5f, 0.0f, 0.0f, 1.0f), float4(0.0f, 0.5f, 0.0f, 1.0f), float4(0.5f, 0.5f, 0.0f, 1.0f), float4(0.0f, 0.0f, 0.5f, 1.0f), float4(0.5f, 0.0f, 0.5f, 1.0f), float4(0.0f, 0.5f, 0.5f, 1.0f), float4(0.5f, 0.5f, 0.5f, 1.0f), float4(0.0f, 0.0f, 0.0f, 1.0f), float4(1.0f, 0.0f, 0.0f, 1.0f), float4(0.0f, 1.0f, 0.0f, 1.0f), float4(1.0f, 1.0f, 0.0f, 1.0f), float4(0.0f, 0.0f, 1.0f, 1.0f), float4(1.0f, 0.0f, 1.0f, 1.0f), float4(0.0f, 1.0f, 1.0f, 1.0f), float4(1.0f, 1.0f, 1.0f, 1.0f)}}; |
| indexable = tint_symbol_4; |
| float4 const x_120 = indexable.arr[x_115]; |
| *(tint_symbol_7) = x_120; |
| return; |
| } |
| |
| fragment tint_symbol_2 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf0& x_6 [[buffer(0)]]) { |
| thread float4 tint_symbol_8 = 0.0f; |
| thread float4 tint_symbol_9 = 0.0f; |
| tint_symbol_8 = gl_FragCoord_param; |
| main_1(x_6, &(tint_symbol_8), &(tint_symbol_9)); |
| main_out const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_9}; |
| tint_symbol_2 const tint_symbol_5 = {.x_GLF_color_1=tint_symbol_3.x_GLF_color_1}; |
| return tint_symbol_5; |
| } |
| |