blob: 4ebb8b8f9117303da39e49affa707a4634f64828 [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
int tint_unary_minus(const int v) {
return select(-v, v, v == -2147483648);
}
struct buf0 {
/* 0x0000 */ int minusOne;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf0& x_7, thread float4* const tint_symbol_3) {
int minValue = 0;
int negMinValue = 0;
minValue = (-2147483647 - 1);
int const x_25 = minValue;
negMinValue = tint_unary_minus(x_25);
int const x_27 = negMinValue;
int const x_28 = minValue;
int const x_30 = x_7.minusOne;
if ((x_27 == as_type<int>((as_type<uint>(x_28) * as_type<uint>(x_30))))) {
*(tint_symbol_3) = float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
*(tint_symbol_3) = float4(0.0f, 0.0f, 0.0f, 0.0f);
}
return;
}
main_out tint_symbol_inner(constant buf0& x_7, thread float4* const tint_symbol_4) {
main_1(x_7, tint_symbol_4);
main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)};
return tint_symbol_2;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_7 [[buffer(0)]]) {
thread float4 tint_symbol_5 = 0.0f;
main_out const inner_result = tint_symbol_inner(x_7, &(tint_symbol_5));
tint_symbol_1 wrapper_result = {};
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
}