blob: 3c794d71f4da2767ecc2014444de50f009e774f0 [file] [log] [blame]
[[group(0), binding(0)]] var x_20 : texture_2d<f32>;
fn main_1() {
let x_125 : u32 = u32(textureNumLevels(x_20));
return;
}
[[stage(fragment)]]
fn main() {
main_1();
}