blob: 3bfddee1621449be54534f97f918cadb8729e282 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void main_1(thread uint* const tint_symbol_1) {
*(tint_symbol_1) = 0u;
while (true) {
*(tint_symbol_1) = 1u;
if (true) {
*(tint_symbol_1) = 2u;
if (false) {
{
*(tint_symbol_1) = 4u;
}
continue;
} else {
break;
}
}
*(tint_symbol_1) = 3u;
{
*(tint_symbol_1) = 4u;
}
}
*(tint_symbol_1) = 5u;
return;
}
fragment void tint_symbol() {
thread uint tint_symbol_2 = 0u;
main_1(&(tint_symbol_2));
return;
}