blob: 3360c559b5d3d874acd63f87bccad5ee6990f913 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void main_1(thread uint* const tint_symbol_1) {
*(tint_symbol_1) = 1u;
switch(42u) {
case 20u: {
*(tint_symbol_1) = 20u;
if (false) {
break;
}
/* fallthrough */
}
case 30u: {
*(tint_symbol_1) = 30u;
break;
}
default: {
break;
}
}
*(tint_symbol_1) = 7u;
return;
}
fragment void tint_symbol() {
thread uint tint_symbol_2 = 0u;
main_1(&(tint_symbol_2));
return;
}