blob: 4edc58ea0251282977add55f4af9698803464bf3 [file] [log] [blame]
static float4 x_2 = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
return;
}
struct main_out {
float4 x_2_1;
};
struct tint_symbol {
float4 x_2_1 : SV_Position;
};
main_out main_inner() {
main_1();
const main_out tint_symbol_1 = {x_2};
return tint_symbol_1;
}
tint_symbol main() {
const main_out inner_result = main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.x_2_1 = inner_result.x_2_1;
return wrapper_result;
}