blob: e5e10c1e37d3caf367217cb031f18f70311fc5bf [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void main_1(thread uint* const tint_symbol_1) {
while (true) {
*(tint_symbol_1) = 1u;
break;
{
*(tint_symbol_1) = 2u;
}
}
*(tint_symbol_1) = 3u;
return;
}
fragment void tint_symbol() {
thread uint tint_symbol_2 = 0u;
main_1(&(tint_symbol_2));
return;
}