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dawn
/
tint
/
refs/heads/chromium/4627
/
.
/
test
/
expressions
/
binary
/
mul
/
vec3-mat4x3
/
f32.wgsl.expected.wgsl
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[[
block
]]
struct
S
{
matrix
:
mat4x3
<f32>
;
vector
:
vec3
<f32>
;
};
[[
group
(
0
),
binding
(
0
)]]
var
<uniform>
data
:
S
;
[[
stage
(
fragment
)]]
fn main
()
{
let
x
=
(
data
.
vector
*
data
.
matrix
);
}