blob: a90cf4a7c8a0411ea962bc562530f3c73703ea75 [file] [log] [blame] [edit]
[[group(1), binding(0)]] var arg_0 : texture_storage_3d<rgba8uint, write>;
fn textureStore_f8dead() {
textureStore(arg_0, vec3<i32>(), vec4<u32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureStore_f8dead();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureStore_f8dead();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureStore_f8dead();
}