blob: c07d045474042daf997cc6c0580f6331edaa9920 [file] [log] [blame] [edit]
#!/usr/bin/env python3
# Copyright 2021 The Tint Authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# Collect all .wgsl files under a given directory and copy them to a given
# corpus directory, flattening their file names by replacing path
# separators with underscores. If the output directory already exists, it
# will be deleted and re-created. Files ending with ".expected.spvasm" are
# skipped.
#
# The intended use of this script is to generate a corpus of WGSL shaders
# for fuzzing.
#
# Usage:
# generate_wgsl_corpus.py <input_dir> <corpus_dir>
import os
import pathlib
import shutil
import sys
def list_wgsl_files(root_search_dir):
for root, folders, files in os.walk(root_search_dir):
for filename in folders + files:
if pathlib.Path(filename).suffix == '.wgsl':
yield os.path.join(root, filename)
def main():
if len(sys.argv) != 3:
print("Usage: " + sys.argv[0] + " <input dir> <output dir>")
return 1
input_dir: str = os.path.abspath(sys.argv[1].rstrip(os.sep))
corpus_dir: str = os.path.abspath(sys.argv[2])
if os.path.exists(corpus_dir):
shutil.rmtree(corpus_dir)
os.makedirs(corpus_dir)
for in_file in list_wgsl_files(input_dir):
if in_file.endswith(".expected.wgsl"):
continue
out_file = in_file[len(input_dir) + 1:].replace(os.sep, '_')
shutil.copy(in_file, corpus_dir + os.sep + out_file)
if __name__ == "__main__":
sys.exit(main())