blob: 1ef5a388bcbe9eb673985ff8593020f7405c2bdf [file] [log] [blame]
SKIP: FAILED
cbuffer cbuffer_ubo : register(b0, space0) {
uint4 ubo[1];
};
struct S {
int data[64];
};
RWByteAddressBuffer result : register(u1, space0);
static S s = (S)0;
[numthreads(1, 1, 1)]
void f() {
s.data[asint(ubo[0].x)] = 1;
result.Store(0u, asuint(s.data[3]));
return;
}
C:\src\tint\test\Shader@0x000001D94063C630(14,3-25): error X3500: array reference cannot be used as an l-value; not natively addressable