blob: 3c67742466b1ddd4607999c8e5aab6b0941de07a [file] [log] [blame]
struct Uniforms {
i : u32;
};
struct OuterS {
m1 : mat2x4<f32>;
};
[[group(1), binding(4)]] var<uniform> uniforms : Uniforms;
[[stage(compute), workgroup_size(1)]]
fn main() {
var s1 : OuterS;
s1.m1[uniforms.i] = vec4<f32>(1.0);
s1.m1[uniforms.i][uniforms.i] = 1.0;
}