blob: 64e28d75d871cd0c57eab081fc4337c6ad2ae6bc [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_2d<u32>;
fn textureLoad_6154d4() {
var res : vec4<u32> = textureLoad(arg_0, vec2<i32>(), 0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureLoad_6154d4();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureLoad_6154d4();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureLoad_6154d4();
}