blob: c76e41e69ed8daa3db5411da34e2dc9e635691b9 [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision mediump float;
uniform highp sampler2DArray arg_0;
void textureSampleCompare_98b85c() {
float res = textureOffset(arg_0, vec3(0.0f, 0.0f, float(1)), 1.0f, ivec2(0, 0));
}
void fragment_main() {
textureSampleCompare_98b85c();
return;
}
void main() {
fragment_main();
}
Error parsing GLSL shader:
ERROR: 0:8: 'textureOffset' : no matching overloaded function found
ERROR: 0:8: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.