blob: 1db03ef2c7ae990abd66728e65fbf462f917044e [file] [log] [blame] [edit]
[[group(1), binding(0)]] var arg_0 : texture_2d<f32>;
fn textureNumLevels_e67231() {
var res : i32 = textureNumLevels(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureNumLevels_e67231();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumLevels_e67231();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureNumLevels_e67231();
}